
Substance 3D Assets - A library of customizable models, lights, and materials to support the creative workflow. Substance 3D Designer - A node-based workflow providing materials for any scenario with authoring control to material creation. Substance 3D Sampler - An app used to transform an image of the physical world into a 3D material that closely matches the reference photo and allows mixing of captures for more advanced surfaces. Modify existing paint strokes with layer manipulation. Substance 3D Painter - An app offering a brush to texture assets in a familiar interface. Export photorealistic rendered images, publish to the web or share in AR. Drag and drop 3D assets, materials, lights and camera to set up shots. Substance 3D Stager - A virtual studio to showcase 3D assets in context. Substance 3D Modeler - A modeling tool for 3D designed to feel as gestural and natural as drawing, and a 3D shaping tool. Workflows can connect to Adobe Creative Cloud apps.


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The virtual photo studio in Stager, which is an evolved version of Adobe Dimension, can place 3D renders alongside a collection of Adobe assets (premade backgrounds, objects or virtual lighting) to take shots that could be used for presentations, or ads. Painter Texture 3D models in real time with this industry standard app. 3D Assets Access thousands of customizable models, lights, and materials. The Stager app has virtual lighting and locations for virtual photo shoots. The Substance applications are now part of the Adobe Creative Cloud suite. In the Substance 3D ecosystem, smart creative apps and high-end content give you everything you need to make inspiring art.
